For now, the team at 343 Industries is remaining tight-lipped on a number of specifics, though Halo Franchise Development Director Frank O’Connor took the time to answer a number of fan-submitted questions on the Halo Waypoint website. Read on for the highlights, including the reasons why there won’t be a Halo 4 multiplayer beta, the state of the game’s development, its release date, and more.

Both Halo 3 and Halo: Reach benefited from wildly popular public betas (as did the games those betas were attached to – Crackdown and Halo 3: ODST, respectively), but Halo 4 won’t be upholding that particular tradition.

The Halo 4 footage in the ViDoc shows a clear upgrade from Halo: Reach’s visuals, though some scenes are obviously more polished than others. O’Connor discusses the state of the game’s development.

Armor customization proved to be a popular feature in Halo: Reach – so much so that Bungie raised the game’s rank cap and added new armor options less than two months after release. Armor customization will also have a place in Halo 4, but 343 Industries will be taking a different approach.

For many fans, it just wouldn’t be Halo without The Covenant. Rest assured, The Covenant will make an appearance in Halo 4 – though as with Master Chief’s armor, it won’t be quite what fans remember.

From the very first announcement trailer revealed at E3 2011, Halo 4 has been slated for a holiday 2012 release. While he won’t pin down a specific date (yet), O’Connor confirms that a 2012 release is still the plan.

For the complete Q&A, head over to Halo Waypoint.

What do you think, Ranters – are you disappointed that there won’t be any kind of beta? Are you looking forward to customizing Master Chief’s appearance? What role do you think The Covenant will play in Halo 4? Leave your thoughts in the comments below.

Halo 4 is scheduled to release in 2012, exclusively for the Xbox 360

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Source: Halo Waypoint