In a post on Bungie’s forums, the developer let fans know that they can get used to this kind of service:

The list of changes itself happens to be longer than the time between Halo releases, and it’s likely that many of you will have no idea what the problems are that Bungie is changing. But that’s exactly the point: someone noticed. And because their observation was valid, the problem will soon be fixed. Here are just a few:

Please note that this is just the first of many updates. Our team continues to work on improving the Reach online experience and we’re always listening to your feedback and reviewing the voting and game data we get from our servers. Reach will just keep getting better!"

This is just a taste of the surprises that regular players will be in for, so check out Bungie’s post for the whole host of others. Personally, I think the majority of the changes they’ve made (at least the ones I understand) will probably ease the frustration for many newer players, and hone some experiences for the more seasoned veterans. Having been booted from more than one match after accidentally betraying a teammate amidst a barrage of grenades, it’s nice to hear that the betrayal system will now be a bit more “fair”.

Rumble Pit

  • Added Crazy King

  • Added Juggernaut

  • Removed Oddball on Asylum

Team Slayer

  • Removed SWAT

  • Removed Classic

  • Weights adjusted based on voting data

Team SWAT (New!)

  • Based on existing Team Slayer SWAT offering

  • Removed Hemorrhage

  • Replaced Zealot with Arena Zealot map variant

Team Objective

  • Added Crazy King

  • Added several gametypes on Powerhouse (CTF, Assault, Stockpile, Crazy King, 3 Plots)

  • Removed heavy vehicles from all 4v4 Team Objective gametypes

I’m interested to hear just how many of our readers dealt with some of these glitches firsthand, and just how disruptive they seemed to be. Is Bungie being a little too hands-on? Do you resent a developer changing the game after you’ve gotten used to it?

There is one change that Bungie says they’ll be making with their next update in October that stands out to me. Especially after our Game Rant Game Night in Reach matchmaking, after more than a few rounds of ‘Infection’ that had many members of the staff screaming like schoolgirls:

Zombie lovers finally have a game to play online! Hopefully the next change will also include a larger payout of post-game credits, or else my chances of working my way up the ranks still aren’t looking good.

If you were unaware, Halo: Reach is available now exclusively for the Xbox 360.

Source: Bungie