The project is being taken very seriously – and why not? Halo is one of the biggest gaming franchises in history. 343i has a lot to live up to with Halo 4, and the team knows it, having already planned out the series for the next decade. In an interview with Game Informer, Franchise Development Director Frank O’Connor briefly dished on some of the amorphous ideas the company has already mapped out and how next-gen consoles might affect plans for the series.

O’Connor promises that the main focus will still be Master Chief, but fans will want to follow the threads of other stories.

The staff at 343i is playing it smart by focusing on one game at a time, using the roadmap they’ve made for themselves as a guide to navigate what might come their way. Being flexible and adapting will do nothing but positive things for the series.

In a separate interview with Walmart’s GameCenter (he’s a busy fella), Mr. O’Connor promises that Halo 4 will have, “the absolute biggest additions to the Halo sandbox that we’ve ever put in an episode of the game.” While not revealing specifics, he mentions weapons, vehicles, abilities and enemies, including a very hush-hush new enemy type. This new adventure will introduce Master Chief to new allies and gobs of new foes, and will take place primarily on a world called Requiem. One really interesting story point is the inclusion of new Spartans, the Spartan 4 Series, which have been acting as Master Chief’s replacement since he went MIA, but presumed KIA. OMG.

Check out the full video below and take a peek at the multiplayer details recently released.

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Halo 4 will release on the Xbox 360 November 6, 2012.

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Source: Game Informer, GameCenter